Sound library
Arcade sound effects
Arcade and 8-bit sound effects for reels, with coins, power-ups, jumps, lasers, level-ups and original retro jingles. Made in code, cleared for ads.
Updated
The arcade set is built the way classic consoles made sound: square and triangle waves and a noise channel. It covers pickups (arcade-coin, arcade-pickup-gem), movement (arcade-jump, arcade-dash), menus, damage and short jingles such as arcade-start, arcade-level-up, arcade-victory and arcade-game-over.
The melodies are original, so nothing sounds like a game you have played and there is nothing to clear. They suit the ARCADE skin, leaderboards, level-up moments, course and challenge content and anything framed as a game.
How to use them
arcade-coinon a small win or a price,arcade-level-upon a milestone,arcade-game-overon the old way of doing things.- Menu sounds (
arcade-menu-move,arcade-select) belong on list items and choices, not on every word. - Jingles are short pieces of music: give them a moment of their own instead of stacking them on other sounds.
- Starting volume: about 0.35 to 0.5; chiptune is bright and cuts through music easily.
All 35 arcade sound effects
35 sounds in this category. 2 of them have a public preview you can play here; the rest are listed by name and length and come with the pack.
arcade-coin0.32 sCollecting points, likes or coins, small wins, price reveals.
arcade-power-up0.82 sUpgrades, level-ups of a product, 'before and after', boosts.
arcade-1up0.92 sIn the packBonus moments, second chances, 'one more thing', comebacks.
arcade-blip0.07 sIn the packSmall counters, cursor ticks, bullet points appearing, tiny pixels.
arcade-bomb1.25 sIn the packBombshell news, dropping something big, 'boom' moments, destruction.
arcade-bonus1.00 sIn the packBonus rounds, extra value, 'but wait, there's more', free gifts.
arcade-boss-alarm2.05 sIn the packBig challenges ahead, warnings, 'final boss' moments, hard truths.
arcade-checkpoint0.68 sIn the packMilestones, chapter markers, saved progress, 'step 2 done'.
arcade-combo0.80 sIn the packStreaks, multiple wins in a row, stacking benefits, combo counters.
arcade-dash0.21 sIn the packSpeed boosts, quick moves, fast-forward, rushing to the next point.
arcade-double-jump0.36 sIn the packGoing further, second attempts that work, extra effort, bouncy edits.
arcade-explosion0.78 sIn the packMind-blown moments, destroying the old way, boss-level hits.
arcade-fireball0.49 sIn the packShooting ideas at something, hot takes, 'fire' content, spicy reveals.
arcade-game-over1.51 sIn the packFails, 'don't do this', mistakes, the old way of doing things.
arcade-hurt0.26 sIn the packTaking damage, mistakes, painful truths, fail moments in game-style edits.
arcade-jump0.25 sIn the packJumps, bouncing elements, characters hopping in, playful pop-ups.
arcade-laser0.25 sIn the packZapping things off screen, shooting, deleting items, sci-fi jokes.
arcade-level-up1.28 sIn the packMilestones, achievements, results, 'you leveled up' moments.
arcade-lose-life1.23 sIn the packFailing, losing money or progress, 'well, that didn't work', game-over-lite.
arcade-menu-close0.17 sIn the packClosing menus and panels, going back, dismissing pop-ups.
arcade-menu-move0.06 sIn the packMoving through a list or menu, scrolling options, highlighting items.
arcade-menu-open0.17 sIn the packOpening menus, inventories, settings, pop-up panels in game UI.
arcade-pause0.24 sIn the packPausing a video, 'hold on', freeze frames, stopping to explain.
arcade-pickup-gem0.37 sIn the packCollecting gems, rare finds, premium features, 'nice find' moments.
arcade-pickup-heart0.60 sIn the packHealth restored, self-care, love and likes, 'feel better' moments.
arcade-pickup-key0.51 sIn the packUnlocking content, finding the answer, keys to success, access gained.
arcade-secret-found1.35 sIn the packHidden tips, easter eggs, 'you found it', insider secrets.
arcade-select0.15 sIn the packChoosing an option, confirming a selection, clicking a game menu.
arcade-shield0.89 sIn the packProtection, guarantees, security features, 'you're covered' moments.
arcade-star-power2.00 sIn the packUnstoppable moments, hype montages, 'nothing can stop us now'.
arcade-start0.97 sIn the packIntros, 'let's go' moments, the first scene of a game-style reel.
arcade-teleport0.80 sIn the packTeleporting, instant changes, 'beam me up', appear/disappear effects.
arcade-unpause0.24 sIn the packResuming, 'let's continue', back to the action after a freeze frame.
arcade-victory1.92 sIn the packWins, finished projects, goals reached, end screens.
arcade-warp1.18 sIn the packWarp zones, jumping to another place, time skips, level transitions.
In the pack: WAV 48 kHz 16-bit (peak -1 dBFS) and MP3 320 kbps of every sound, with the same name. Previews on this site are lighter MP3 copies.
Questions
Are these sounds copied from real games?
No. They were synthesized from scratch for this pack, including every jingle melody, in the style of classic consoles.
Which templates use arcade sounds?
The ARCADE skin uses arcade-coin, arcade-blip and arcade-select. t22 Prompt to Reel uses arcade-power-up and arcade-select, and templates such as t02 Press Start, t15 Leaderboard and t55 Course Launch are built in the same style.
Is there arcade music too?
Yes. The music track Arcade Rush is a chiptune loop at 150 BPM, listed on the music page.