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Glossary

True peak

The real highest level of an audio waveform, including the peaks that fall between digital samples. Measured in dBTP.

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Updated 4 October 2026

On this page

  1. Why it matters for social video
  2. Sample peak versus true peak
  3. How to measure and fix it
  4. In Motion Cheat Code

True peak is the highest level an audio waveform actually reaches, including the peaks that occur between digital samples. It is measured in dBTP (decibels true peak). A normal peak meter only looks at the stored sample values; when the audio is converted back to a continuous signal, the waveform can overshoot between two samples. A true-peak meter estimates those in-between peaks by oversampling the signal, as described in the ITU-R BS.1770 standard.

Why it matters for social video

Platforms re-encode every upload to compressed audio. Encoding and decoding can push intersample peaks higher, and anything above 0 dBFS clips, which sounds like crackle or harsh distortion, often on the loudest and most important moment: the drop, the impact, the logo hit.

Keeping the true peak at or below -1 dBTP leaves headroom for that. Together with a loudness target of about -14 LUFS integrated, it is a common and safe setting for Reels, TikToks and Shorts. See LUFS for the loudness side.

Sample peak versus true peak

Reading What it measures Unit
Sample peak The highest stored sample value dBFS
True peak The highest level of the reconstructed waveform dBTP
Integrated loudness Perceived loudness over the whole mix LUFS

A mix can show -0.2 dBFS on a sample peak meter and still have a true peak above 0 dBTP.

How to measure and fix it

FFmpeg reports the true peak along with loudness:

ffmpeg -i renders/final.mp4 -af ebur128=peak=true -f null -

If it is above -1 dBTP, lower the element that causes it (often an impact, a bass drop or a crash) or put a true-peak limiter on the final mix. Then measure again.

In Motion Cheat Code

The pack's music tracks are mixed with the true peak below -1 dBTP, and the sound effects peak at -1 dBFS. Stacking several loud sounds at once can still push a mix over, which is one more reason to give each hit its own moment and to measure the final render.

Questions

What is a safe true peak for Reels and TikTok?

At or below -1 dBTP. That leaves room for the platform's encoding without clipping.

Is 0 dBFS on my meter safe?

Not quite. A sample peak meter can read below 0 dBFS while the true peak between samples is above it. Use a true-peak reading and keep it at or below -1 dBTP.

How do I lower the true peak without making the mix quieter?

Use a true-peak limiter on the final mix, or lower the loudest element, often an impact or a bass drop, by a decibel or two. Small changes at the peaks rarely change how loud the whole mix feels.

Keep reading

  • LUFSLUFS measures how loud audio sounds over time, not its peaks. What LUFS means, why about -14 LUFS suits social video and how to measure a finished render.
  • Add sound effects on the beatPlace sound effects exactly where the motion lands, start whooshes and risers early, line cuts up with the music's BPM and set levels that work on phones.
  • Impact sound effectsImpact sound effects for reels and shorts, original and royalty-free, from punches and slams to sub drops, braams and trailer hits.
  • Music for reelsOriginal background music for reels, TikTok and Shorts, each track a seamless loop with 15, 30 and 60 second edits and stems. BPM and key listed.

Motion Cheat Code

Type a prompt. Get a reel.

The all-in-one Claude Code video pack: 250 prompts, 60 templates, 400 sound effects, 30 music tracks and 60 overlays, plus studios for captions, carousels and covers. $49 one-time, free updates, 14-day money-back guarantee.

See what's insideFree starter kit

You need a paid Claude plan that includes Claude Code (Pro or higher), bought separately from Anthropic, and a Mac, a Windows computer or just your phone (phone setup). Not included in the pack.

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Motion Cheat Code is an independent product by NorthByte. Not affiliated with or endorsed by Anthropic or HeyGen. Claude and Claude Code are trademarks of Anthropic, PBC. HyperFrames is open-source software by HeyGen (Apache-2.0).

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